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Pedro Braiti
Pedro Braiti

Computer engineer · Curitiba, Brazil

I build systems that run
on their own.

Agents that place real orders, computer vision running in production, and 3D work that ends up as a physical object. Partner in two companies, contractor for two more.

Capabilities

What I do for a company.

Selected work

Systems where the hard decisions are documented, not hidden.

Emais Network platform
Autonomous systemsIn production, with real payments

Emais Network platform

Management platform for in-person business networking — events, tickets, membership and multi-franchise finance, moving real money.

nearly 200 — active members using the platform to pay dues and get into events

Scout · Valet · Vizier
Autonomous systemsPublic · validated with a real order

Scout · Valet · Vizier

A three-layer stack that lets an AI agent research the market, decide and place real orders — with the safety catch closed by default.

$2 — the real order that proved 653 green tests weren't enough

Stack
  • Claude Code
  • Pipedrive
  • Omie ERP
  • Trello
  • Outlook
Autonomous systemsWritten and reviewed · waiting on the finance lead's test

Fourteen agent skills for a finance back office

An agent that closes the month: a won deal in the CRM becomes a receivable in the ERP, the bank statement is matched against the ledger, forecasts are posted per project. Ten of the fourteen never write anything anywhere.

4 of 14 — the only ones that can write to a system — and all four stop, show the table, and require a typed "yes" first

See all the projects →

Track record

From games I made on my own in 2015 to five tracks running at once.

My companies

  1. Dark Marlin

    2026 — now7 months

    Dark Marlin

    Partner and developerPartner

    Dev shop I run with three other partners. We build custom software — the first product we delivered was the Emais Network platform, which is in production moving real money.

  2. Octus Forge

    Feb 2025 — now1 year and 6 months

    Octus Forge

    Partner and modeling project managerPartner

    A custom-parts company built on resin 3D printing. I manage a team of six modelers across three countries — Brazil, the United States and India — and review every model before it goes to the printer. I also wrote the system that runs the operation, from the customer's order to packaging.

Companies I contract for

  1. Ecotechne

    May 2025 — now1 year and 3 months

    Ecotechne

    AI development and automationContractor

    Renewable energy engineering company — substations, transmission lines and storage. Today I build their internal automation with agents: fourteen skills spanning sales, finance and project control — from a won deal in the CRM becoming a receivable in the ERP through to month-end close — each one stopping for human approval before it writes anything. Before that I built ecoAIx, a computer vision model that finds the components inside a single-line diagram.

  2. Datlaz

    2026 — now7 months

    Datlaz

    Computer vision and GeoAIContractor

    Territorial intelligence startup — geospatial layers and dashboards for energy, infrastructure and the environment. I trained the satellite-imagery solar panel detector that the company adopted and turned into a product.

  3. Rumo

    Feb 2025 — Feb 20261 year

    Rumo

    Full stack intern and 3D modelerInternship

    A year at the largest rail logistics operator in the country. I built the Kaizen platform where operations teams file improvement suggestions — the database behind it and a rewards system that credits contributors — plus a second internal system, and Excel and email automations for routines that were being done by hand. I also modeled the trophies for the Malha Sul awards in 3D: concept through to a file ready for manufacturing, and the pieces came back in plastic and metal, handed over in person.

Freelance

  1. 3D Modeling

    Jan 2019 — now7 years and 7 months

    3D Modeling

    Independent 3D modelerFreelance

    Started at sixteen and never stopped. Seven years for studios and private clients in Brazil and abroad, on mechanical, 3D-printing and purely artistic projects. It's the oldest skill I have — and the one that supports Octus Forge today.

  2. Game development

    2015 — 20205 years

    Game development

    Programming and art for gamesWhere it started

    Before there was a client, a company or a degree, I made games. Five years between code and art, learning both at once because a game needs both. That is where the two tracks I still work on come from — software and 3D were never separate careers to me; they were always the same job.

See each role in detail →

Quantitative research

Market hypotheses tested to destruction. When a technique doesn't survive transaction costs, that is the result — and it counts.

pgsr-fast
Quantitative researchPublic, with a reproducible benchmark

pgsr-fast

Thirteen targeted patches that make surface reconstruction training faster without changing a comma of the final result.

≈10% — more iterations per second in the training loop — +9.5% measured, with identical geometry

See all five studies →

3D modeling

Thirty pieces on ArtStation and a resin printing company. Same mind, different medium.

Gentleman
Gentleman
General
General
Humanoid dog
Humanoid dog
Portrait
Portrait