Where I've worked
Work
Two companies I run as a partner, two contract engagements, one internship now finished, seven years of freelance 3D work — and, before any of it, five years making games. Below, what each one produced.
My companies

2026 — now7 months
Dark Marlin
Partner and developerPartner
Dev shop I run with three other partners. We build custom software — the first product we delivered was the Emais Network platform, which is in production moving real money.
darkmarlin.com ↗What came out of it

Feb 2025 — now1 year and 6 months
Octus Forge
Partner and modeling project managerPartner
A custom-parts company built on resin 3D printing. I manage a team of six modelers across three countries — Brazil, the United States and India — and review every model before it goes to the printer. I also wrote the system that runs the operation, from the customer's order to packaging.
octusforge.com ↗What came out of it
Companies I contract for

May 2025 — now1 year and 3 months
Ecotechne
AI development and automationContractor
Renewable energy engineering company — substations, transmission lines and storage. Today I build their internal automation with agents: fourteen skills spanning sales, finance and project control — from a won deal in the CRM becoming a receivable in the ERP through to month-end close — each one stopping for human approval before it writes anything. Before that I built ecoAIx, a computer vision model that finds the components inside a single-line diagram.
linkedin.com/company/ecotechnee ↗
2026 — now7 months
Datlaz
Computer vision and GeoAIContractor
Territorial intelligence startup — geospatial layers and dashboards for energy, infrastructure and the environment. I trained the satellite-imagery solar panel detector that the company adopted and turned into a product.
linkedin.com/company/datlaz ↗
Feb 2025 — Feb 20261 year
Rumo
Full stack intern and 3D modelerInternship
A year at the largest rail logistics operator in the country. I built the Kaizen platform where operations teams file improvement suggestions — the database behind it and a rewards system that credits contributors — plus a second internal system, and Excel and email automations for routines that were being done by hand. I also modeled the trophies for the Malha Sul awards in 3D: concept through to a file ready for manufacturing, and the pieces came back in plastic and metal, handed over in person.
Freelance

Jan 2019 — now7 years and 7 months
3D Modeling
Independent 3D modelerFreelance
Started at sixteen and never stopped. Seven years for studios and private clients in Brazil and abroad, on mechanical, 3D-printing and purely artistic projects. It's the oldest skill I have — and the one that supports Octus Forge today.
artstation.com/pedrotyppe ↗2015 — 20205 years
Game development
Programming and art for gamesWhere it started
Before there was a client, a company or a degree, I made games. Five years between code and art, learning both at once because a game needs both. That is where the two tracks I still work on come from — software and 3D were never separate careers to me, they were always the same job.